Alex's Portfolio
My WebGL2 Game Engine is on Github here: I also make music here: All 3D Models Made in Blender. Hills Environment I created a Geometry Node Setup that randomly displaces the hill geometry with noise and scatters grass and trees on areas that are flat. I also wrote this shader to draw grass texture on flat surfaces and a rocky texture on steep terrain. 3D Spaceship (work in progress for a video game I am making) Teddy Bear Shader for Teddy Bear The following are models made when I first started learning Blender: 3D Psychiatrist Office: Lamp reference comes from a lamp located in my apartment bedroom. Collabed with my Wife for this colorful 3D scene. My wife made the 2D character and drew the reference image. I modeled the 3D scene and textured the objects from pictures taken from a sketchbook my wife made. Reference for this scene: 3D House Scene: Reference For 3D House Scene: 3D Frog Reference for 3D frog (wife drew reference image): 3D confessional: Reference Image ...